@startuml
sprite $arrow_downward [48x48/16] {
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}


!define MATERIAL_ARROW_DOWNWARD(_alias) ENTITY(rectangle,black,arrow_downward,_alias,MATERIAL ARROW_DOWNWARD)
!define MATERIAL_ARROW_DOWNWARD(_alias, _label) ENTITY(rectangle,black,arrow_downward,_label, _alias,MATERIAL ARROW_DOWNWARD)
!define MATERIAL_ARROW_DOWNWARD(_alias, _label, _shape) ENTITY(_shape,black,arrow_downward,_label, _alias,MATERIAL ARROW_DOWNWARD)
!define MATERIAL_ARROW_DOWNWARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,arrow_downward,_label, _alias,MATERIAL ARROW_DOWNWARD)
skinparam folderBackgroundColor<<MATERIAL ARROW_DOWNWARD>> White
@enduml